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Version 1.1.0

This is my first extension plugin. It allows CopyActor plugin to generate diferent actors based in one, rather than copying the same over. This add-on helps a lot with stuff like mercenary systems in games, where you hire a mercenary with one class but different stats than the rest. It also works as a make-do iv system.


Remember you need CopyActor to make it work! It's included in the demo, though!


Changelog:

 * 1.2:
  - Compatibilized with CopyActor 1.1.0 and newer, without removing 1.0.0 compatibility
   - Optimized plugin commands.

 1.1.0:
    - Found a couple of possible bugs and cleaned them
    - Now the plugin accepts game variables, just add any letter to the command, for example: O9 will check variable number 9. This is accepted both in IDs and stats.
    - Now the plugin accepts percentajes, just add a % symbol into the number, for example, 30% min hp will check the original actor's Max HP, and consider it the lowest. You can mix this with a ingame variable, for example, J4% will check variable number 4, and use it as a percentage of that stat.
    - Added one more command to generate with customs parameters, which doesn' t default to 0, but to the plugin parameters.

Download

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Click download now to get access to the following files:

Demo
External
Plugin
External

Development log

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