Probable missunderstanding


Something that has been bugging me for quite a long time, is that the title of this kit may be misleading.. Farming games are mainly about planting and harvesting crops. Livestock comes later in these games, as it is more expensive and often not so profitable early game as crops may be, This kit is about the plants part. I meant to explain this on the first devlog post, where I stated the main content.

I do plan adding some kind of livestock management system if I manage to figure out how to properly plan default ai behaviors for typical livestock at least, as an expansion to the kit, after releasing it, but not in the default kit.

The idea of this kit, just like with every plugin is touching just the least I can from the default b ehavior of the project, so it's as compatible as it can be, so I want to make it as minimal as I can, so you can improve the experience further your own way and make your own unique game.

I'd like for teams to ask me to add content in the future, in a way I can keep expanding the experience via this kind of add-on to the default planting, harvesting and withering system.


Please, I want to hear your opinions, about this and the other entries in the devlog. Don't shy out, just use respectful words, even to blame, I can take critics as well as suggestions.

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